Splat Player · Insta360 Spatial Capture on Vision Pro

Paste an Insta360 Spatial Capture link.
Explore the 3D scan inside Vision Pro.

Splat Player is a new, free part of Spatial Film, and the simplest way to view an Insta360 Spatial Capture on Apple Vision Pro. Copy the share link from the Insta360 app, paste it, and the whole 3D Gaussian splatting downloads and opens around you at the size it actually is. No export, no conversion, no computer. It also opens any Gaussian splat .ply. 

Free in the Spatial Film app · Apple Vision Pro, visionOS 26 or later

Two ways in

Just a link from Insta360

An Insta360 X6 Gaussian splat gets from the phone to the headset in one paste. No export, no conversion, no computer, nothing to convert. Copy the link in the Insta360 app, paste it in Spatial Film Splat Player, and the whole one-million-splat scan downloads and opens inside Apple Vision Pro.

What is Insta360 Spatial Capture? It's the Insta360 app's cloud service that turns a walk-around video from an Insta360 X6, X5 or X4 Air into a 3D Gaussian splat scene, and gives you a link to share it. Until now that link opened a web viewer on a phone or a laptop screen. Splat Player is the same link, opened as a place you stand in: an Insta360 3D scan on Vision Pro, at the size it was captured.

How to capture 3D Gaussian Splatting with an Insta360 camera.

Open a Gaussian splat .ply

Any 3D Gaussian Splat .ply, whatever made it. Splat Player is a 3DGS .ply viewer for Vision Pro too.

Tap the + tile and choose Open from Files. Anything in the Files app on the headset is fair game, and the fastest way to get a file there is to AirDrop it from your Mac and open it straight from the drop. On the Metal engine the whole file plays; on Apple (beta) it needs to be 400,000 splats or fewer.

Nothing to open yet? Five scans come with the app: Shakespeare Memorial Fountain, Shakespeare Statue, The Jester and Shakespeare's Birthplace in Stratford-upon-Avon, and one in Scotland.

Inside the splat

The real-world scale, photo-real experience

This is what makes Splat Player a Gaussian splat viewer for visionOS rather than a model viewer: you walk into a large 3D scan. The scale is 1:1, so a doorway is a doorway. And the walls are walls: collision keeps you from drifting through the front of Shakespeare's Birthplace by accident.

Henley Street in Stratford-upon-Avon as a 3D Gaussian splat scene on Apple Vision Pro: timber-framed shops, a paved pedestrian street, lamp posts and a blue sky
Henley Street, Stratford-upon-Avon. Shot on Insta360 X6 in England.

Two engines

Metal, or Apple's. You pick.

Every time you open a scene, Splat Player asks which renderer to use. Metal does the heavy lifting today. Apple (beta) is the renderer Apple shipped in visionOS 27, and we wanted you to be able to compare them on the same scan.

Metal

Open-source engine.

  • The whole scene in one draw. No chunks, no seams between them, no wedge that goes wrong when you turn.
  • Insta360 scans at the full one million splats. What the camera captured is what you stand in.
  • Works on visionOS 26. If your headset is on 26, this is the engine you're using, and you're missing nothing.

Apple beta

Apple's visionOS 27 splat renderer, in the same picker.

  • Apple's own pipeline. The system renderer, which arrived with visionOS 27.
  • Up to 400,000 splats per .ply file. But lightning fast and hardware accelerated.
  • Needs visionOS 27. On visionOS 26 the option isn't offered and Metal takes over.
The Splat Player picker over the Athens 360 environment with the Engine control below it, showing Ask, Metal and Apple (beta)
The engine control under the picker: Ask (the default, so you choose on every open), Metal, or Apple (beta).

How you move

Six moves. Or just walk.

The scene is 1:1, so the simplest way to cross the street is to cross the street. When the room runs out, your hands take over.

Pinch and drag

Grab the world and pull yourself through it. Let go and it stays where you left it.

Pinch both and spread

Spread your hands to move closer. Pinch in to step back.

Pinch both and twist

Turn the scene around you, so you can face the far end of the street without turning your chair.

Hold a pinch

Hold still for two seconds and your view resets to where the scene started.

Look around, or walk

Turn your head. Walk to the corner. It's 1:1, so your legs work exactly as they do outside.

Flip

Some scans arrive upside down. Tap Flip on the control and the sky goes back where it belongs.

Specs

The short version.

Headset

Apple Vision ProvisionOS 26 or later. The Apple (beta) engine needs visionOS 27.

Formats

3D Gaussian Splat .plyInsta360 Spatial Capture share links from the X6, X5 and X4 Air. Public captures only.

Price

FreeNo subscription. Included in the Spatial Film app.

Scenes

Up to 1M splats on MetalUp to 400,000 per file on Apple (beta).

Questions

How do I view an Insta360 Spatial Capture on Apple Vision Pro?

In the Insta360 app: Album, Spatial Capture, Share, Copy Link. On Vision Pro: open the free Spatial Film app, go to Splat Player, tap the + tile, choose Add from Link, paste, tap Add. The whole one-million-splat scan downloads (about 16 MB) and opens, and you walk into it at 1:1. The capture has to be public.

Do I need to export or convert the Insta360 scan first?

No. No export, no conversion, no computer. The Insta360 Spatial Capture share link is enough: Splat Player downloads the scan from the link and plays it directly, at the full one million splats on the Metal engine or Apple (beta).

Which Insta360 cameras work?

The Insta360 X6, X5 and X4 Air, which are the cameras Insta360 Spatial Capture supports. Any public Spatial Capture from one of them can be added by its share link.

Can I open my own Gaussian splat .ply?

Yes. Any 3D Gaussian Splat .ply, whatever made it. Save it to the Files app on the headset or AirDrop it over, then tap the + tile and choose Open from Files. On Metal the whole file plays; on Apple (beta) it needs to be 400,000 splats or fewer.

Is Splat Player free?

Yes. Splat Player is included in the free Spatial Film app, with five featured scans built in. The app's film catalog subscription is a separate thing and isn't required for any of this.

Does it work on visionOS 26?

Yes. The Metal engine, the Insta360 Spatial Capture link import, local .ply files and the five featured scans all work on visionOS 26. Only the Apple (beta) engine needs visionOS 27, because it uses Apple's renderer, which arrived with that release.

Which engine should I pick, Metal or Apple (beta)?

Metal, most of the time. Apple (beta) is Apple's own renderer in visionOS 27. It is powerful but still in beta. Apple needs to fix a couple of bugs on Apple Vision Pro before we can make it rock solid and super high quality.

Go back to where you were.

One link, or one file. Then the place is standing around you.

Get Spatial Film on the App Store

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